0.3.0 Devlog 17


Hello guys! Sorry for the long absence, Uni's projects are kicking my ass left and right so I had to put the game development on hold but Uni wasn't the only reason to be honest, I couldn't find any solution to the new mini-game's bug and I decided to re-design it, simpler, but still trying to give the same "vibe" that the original was giving me.

I've still worked a little bit on it and boy almost everything that could go wrong... Did in fact go wrong and it has affected me a little bit. Anyway that's pretty much the gist of it, again sorry for not showing signs of life the past month and I'll resume the work effective immediately.

The eventing is still not done, and now on top of that I've got to create a few new assets for the re-designed mini-game but that's all there is to it, after those are done I'll be playtesting the update to work out silly mistakes(they're always are a few) and lastly comes the release. Patreon get's it a week earlier than Itch.io as always to ensure a more stable release in Itch.io.

That's all from me, I hope you guys are doing well and a wishing you a lovely week!

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